Passionate Game Developer and QA Expert
Who Am I ?
I am a passionate technology professional with a diverse background spanning software development,
quality assurance, IT, and engineering. With a degree in Computer Science from Portland State University
and over three years of experience in the gaming industry,
I have tested several AAA games, served as an interim Software Development Engineer in Test (SDET),
and contributed to IT operations—all while honing my skills as a game developer.
In my free time, I bring my creativity to life by designing and publishing games, taking on
everything from scripting to complete development. This hands-on approach has deepened my expertise
in Unity, C#, and C++, and shaped my problem-solving mindset. Whether it’s debugging complex systems,
creating intuitive user experiences, or ensuring product quality, I thrive in roles that challenge me
to think critically and deliver impactful results.
What I Did ?
An immersive Unity-based game available on the App Store, players embark on an exhilarating journey through challenging courses designed to test their basketball skills. With precise controls and realistic physics, navigate through intricate obstacles and ramps to make impressive basketball shots. Developed using the Unity Game Engine and utilizing C# scripting, this game showcases a seamless blend of captivating gameplay, stunning visuals, and engaging level design.
App Store SteamIn this challenging and addictive game, hold your finger on the screen to build up power and shoot your puck across the board, aiming to land it in the end zone. Every successful landing leads to a new board appearing at a 90-degree angle. This game features challenging zones with different obstacles, collectable coins that unlock new player skins and hats, a leaderboard implemented with Playfab, IAP purchases with the App Store, and the ability to save purchases to an account.
App StoreUse YouTube videos as a sleep timer and an alarm clock with Soak, a project I created over the summer using JavaScript, React-Native, Google Cloud Platform for API usage, and Firebase for database, cloud functions, and cloud messaging services.
App StoreA program I made that tracks a color of your choosing, lets you draw handwritten letters and numbers, computes what characters you drew using a Machine Learning algorithm and prints them to the screen.
GitHub Repo